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Fluid Loop: Science Design in Cinema, Games, Life (GDC 2005)

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Fluid Loop: Science Design in Cinema, Games, Life (GDC 2005)


Published March 10, 2005


Part of the Vision track at GDC 2005, this presentation sets to inspire game designers by discussing the intersection of science and entertainment.

Speaker: John Underkoffler


Run time 59:45
Audio/Visual sound, color
Language English

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